IAN HAUT
Environments | Creatures | Technical Art
Environments | Creatures | Technical Art
Linkedin Artstation Instagram Ian.haut@gmail.com
About
Hello!
I am a 3D Environment Artist and game developer focusing on environmental storytelling and worldbuilding. I build environments that push the sci-fi and fantasy genres forward to more unique, inclusive, compelling stories. I work as an environment artist and technical producer at BEAM earth studio and take freelance comission work part-time. I'm proficient in industry standard software like Maya, Zbrush, Substance, Houdini, and Unreal Engine. I studied Illustration at RISD and Geology at Brown, and my love of earth science informs the environments and creatures I create.
Past Experience:
Technical Producer and Environment Artist | BEAM earth Studio
2025-Current
Environment and Concept Artist | Unannounced Project
2026-Current
Environment Artist | Mars To Table Team Submission
2026
Game Producer | Brown|RISD Game Developers
2025
Game Artist | Brown|RISD Game Developers
2024-2026